Self Study 2: Bones, Rigging & Animation
For personal reasons I missed many of the devlog entries up until week 5 - but I'm still going to to them and post them in order to keep up to date even if its not worth any marks.
First, I started creating my character using one of the tutorials provided in MyLO, a channel called Imphenzia:
I changed it up a bit - here's "purple" or "tourist".
The tutorial includes the creation of a hat, but to keep things simple I created the "hat" object as part of Purple, and decided to make it hair instead.
The rigging, which of course came from the subsequent video...
...went relatively simply. I followed the tutorial and experience no errors or mishaps, though it did take some thinking to figure out why I was doing anything I was doing.
After the rigging was complete, I went through the 3rd step using another Imphenzia video (his very high quality tutorials helped me get this done pretty quickly), and started animating.
.
No problems in the animations at first glance - if there are, I suspect they would come into play when Purple is imported into Unity...
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More posts
- Self Study 4: Game IdeasAug 09, 2022
- Tutorial 2: 3D Models In UnityAug 09, 2022
- Tutorial 1: Barrels!Jul 20, 2022
- Module 1 Devlog: Cannon and BarrelJul 19, 2022
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