Tutorial 1: Barrels!
UTAS KIT207 Portfolio » Devlog
Barrels
Barrels in unity. Step 1: importing the textures.
Now that the fully textured barrel is in the scene, it is time for many barrels. I gave the barrels rigidbodies and box colliders to get better screenshots. There is also a plane for them to fall on.
I love barrels.
Time to add a random model from turbosquid. I found the moon. Thanks Naroru.
The barrels are just really big.
Next, the prefab editor. There shall now be a moon on top of every barrel.
The result:
Close up:
UTAS KIT207 Portfolio
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